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CanvasRendererSharedState.updateScissorRange() method

Where multiple ranges are provided the scissor range will be the intersection of these. Each of these must be popped of the stack individually.

Signature:

updateScissorRange(scissorRange: IReadonlyRange2d<TTypedArray> | null): void;

Parameters

Parameter Type Description
scissorRange IReadonlyRange2d<TTypedArray> | null  

Returns:

void